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They even added in a new bat enemy that carries a pistol and makes no noise when alerted. All of the textures, sprites, and many of the sounds have been altered, though they all have the same functionality. The two expansions offer up new levels and bosses as well, but they also make nearly a complete visual and audio overhaul. There is a new final boss and upon defeating it you’ll get the ending sequence and a teaser for the first game to follow. On the final level you’ll grab the spear and be seamlessly transported into a new level where you’ll fight ghost enemies that can do lots of damage to you up close and can only be temporarily halted when damaged. There’s a sprite of vines you can walk through that blocks your view in some areas. In the base game there are some new wall textures, new music tracks, and new bosses. They are each split up into singular episodes of levels played straight through rather then the 9 floor split of the original. So once again you’re going through labyrinths, collecting stuff, looking for secrets, trying to find the elevators, and killin’ even more Nazis! The Steam version includes the original Spear of Destiny with its twenty some levels plus two mission packs, Return to Danger and Ultimate Challenge, which each have a similar number of levels including secret levels. The gameplay is the same as the first game so I’ll assume you are familiar with that or my review of it before continuing.

So you have to go gun them down and claim the spear from the clutches of evil. It is believed to hold supernatural powers and you can’t just let that power fall into the hands of the Nazis. Basically, this time around you’re on a mission to obtain the spear the was used in the crucifixion of Christ. It is the follow-up to Wolfenstein 3D but the story is actually a prequel. Wolfenstein 3D: Spear of Destiny is a first-person shooter for PC by id Software.
